Table Top Miniatures Games

$35.00
9781472852366, 9781472852366, US:::3.99 USD, 9781472852366

Xenos Rampant is a setting agnostic, large skirmish, miniature wargame for fighting science fiction battles using 28mm figures.

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$20.00
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Wall Crawlers
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$20.00
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Underfoot Urchins
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$20.00
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The Message
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$33.00

Take back your homeland with the Heroes of the Stormcloak Rebellion. The true sons of Skyrim are led by the terrifying YRSARALD THRICE PIERCED and RALOF, who stalks the field with bow and axe. Both are supported by three hard hitting STORMCLOAK SOLDIERS WITH GREATSWORDS.

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$49.00
We round out our first Chapter with some additional Adversaries to hinder and harass your Adventurers. The Skeleton Horde brings more creaking, bony adversaries to the table. For use with Elder Scrolls: A Call to Arms Miniatures Core Rules. This set contains six 32mm scale high quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.
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$33.00

Protect Tamriel and the Third Empire from your enemies with the staunch heroes of the Imperial Legion. HADVAR provides leadership and tactical expertise to the Legion Troops and is supported by the IMPERIAL MAGE, whose expertise with magic and weapons makes her deadly at range and up close.

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$45.00
The Elder Scrolls: Call To Arms - Core Rules
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$36.00

Explore the world of Elder Scrolls, as the Dhovakin faces the undead keepers of forgotten tombs and ruins. The DRAGONBORN delves into ancient Nord barrows and caves, equipped with her iconic weapons and armour. The Dragonborn is opposed by the deathless DRAUGR WARRIORS WITH GREATSWORDS and creaking SKELETON ARCHERS.

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$20.00
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The Cub Hunt
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$20.00
The Beat
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$3.00
TANKS The Modern Age: German Dice Set (6)
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$3.00
TANKS The Modern Age: French Dice Set (6)
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$3.00
TANKS The Modern Age: American Dice Set (6)
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$20.00
Take Up Irons
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$34.00

Life in the Vaults has continued (in most cases) unabated for years since the start of the great war, but now the Vaults are opening. Be it mechanical fault, pre-programmed emergence or outside influence, Vault Dwellers are more and more common in the wasteland. Sometimes such denizens strike out on their own. Other times they join up with fellow survivors or stay in the relative safety of their homes. Either way they have been preparing for emergence for years, and come out swinging.

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$29.00

This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases.

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$34.00

Super Mutants love to hunt and eat. If that means shooting down (mostly) defenseless ‘meat bags’ from afar or blowing their next meal into chunks will explosives, they are happy to do so. Their favourite method of ‘food preparation’ however is to get up close and personal and batter their next meal into submission with whatever comes to hand.

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$33.99

This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases.

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$61.00

Expand your collection with with these high quality multi-part 32mm scale resin miniatures of 2 Super Mutant Hounds, 3 Super Mutants, 1 Super Mutant Brute, 1 Super Mutant Master and all the cards you need to play as the Super Mutants faction.

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$164.99

Star Wars: Shatterpoint Core Set

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$89.99
Star Wars: Shatterpoint - You Cannot Run Duel Pack
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$49.99
Star Wars: Shatterpoint - Twice the Pride: Count Dooku Squad Pack
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$74.99
Star Wars: Shatterpoint - Take Cover Terrain Pack
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$49.99

Star Wars: Shatterpoint - Plans and Preparation Squad Pack

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$14.99

Star Wars: Shatterpoint - Measuring Tools

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$49.99

Star Wars: Shatterpoint - Jedi Hunters

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$74.99
Star Wars: Shatterpoint - High Ground Terrain Pack
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$49.99

Star Wars: Shatterpoint - Hello There: General Obi-Wan Kenobi Squad Pack

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$14.99
Star Wars: Shatterpoint - Dice Pack
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$49.99

Star Wars: Shatterpoint - Appetite for Destruction Squad Pack

"**PREORDER** - estimated release date: TBD
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$47.99
The X-Wing Second Edition Core Set contains two TIE/ln fighter miniatures and one T-65 X-wing miniature, along with all of the maneuver templates, dials, cards, dice, and rules that you need to play the game.
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$19.99

The Settlement is a key part of the Fallout experience: successfully building, maintaining and defending your burgeoning community can mean the difference between life and death in the harsh landscape of the Wasteland.

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$21.00
Robot: N.I.R.A.
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$99.99

One pre-printed clip together Red Rocket Building by Battlesystems, 1 resin Red Rocket, 2 resin Gas Pumps, 3ft x 3ft neoprene wasteland gaming matt representing the area around Red Rocket and suitable for many locations.

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$32.00
What caused the dead to rise? Was it a secret government experiment that escaped, an unstoppable mutated natural virus, or an ancient supernatural curse on humanity?
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$90.00

Project Z is a skirmish wargame survival set during the zombie apocalypse.

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$36.00
With precision and violence of action the members of the elite Special Operations Team (Spec Ops) mercilessly pursue their mission with ruthless efficiency.
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$36.00
When the dead rose, society collapsed and the lawless prospered. Brutal, violent, and harboring large stashes of illegal weapons, Biker Gangs were some of the first to fight back against the undead.
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$32.00
In the chaotic first days of the zombie apocalypse civilians that once shared neighborhoods, schools and town hall meetings banded together for survival in the face of unimaginable horror.
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$32.00
In the chaotic first days of the zombie apocalypse civilians that once shared neighborhoods, schools and town hall meetings banded together for survival in the face of unimaginable horror.
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$29.99
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Unleash the Northwind Highlanders Command Lance!
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$56.00
Mythic Americas: War Eagles
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$145.00 $94.25
Mythic Americas: Quetzalcoatl
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$30.00
Monster Scenery: Industrial Cargo
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$30.00
Monster Scenery: Cyber City
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$30.00
Monster Scenery: City Streets
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$30.00
Monster Scenery: Chain Link Fences
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$50.00
Monster Scenery: Cargo Containers
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$20.00
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Law Dogs
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$44.99 $29.24
Ratkin are cowardly creatures that prefer to battle in large groups of their furry brethren. When roused to war, the chittering hordes must be whipped into action by powerful Brute Enforcers or threatened with arcane magic by unhinged warlocks.
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$14.99

The Birthing Daughters are used to spread the will of the all powerful Brood Mother throughout the Ratkin nest. In battle they stay close to the secret entrances, listening for more commands from their tyrannical matriarch.

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$89.99
More than a century after their revolt and escape from the Abyssal Dwarfs, the Ratkin have become a menace that has plagued many of the civilised lands. Tales of savage beasts, arcane magics and bizarre contraptions going to war alongside hordes of chittering vermin cause fear where ever they’re heard. The Ratkin are coming.
"**PREORDER** - estimated release date: March, 2021
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$30.00
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As new and terrifying friends and foes are unleashed on the wasteland, the true survivors from all factions upgrade their weapons, find new allies and gird themselves for the fight to come.

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$50.00

The core of the Institute’s forces are the Gen-1 and Gen-2 Synths, robots built to mimic human form but skeletal and bare metal – though no less deadly for that. They are deployed to defend strongholds and facilities of interest to the Institute, and attack in large groups to overwhelm and devastate their foes.

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The Institute are an enigma to most in the Wasteland – are they the synthetic future of humankind, or robotic bogeymen waiting to replace you when you sleep? Few ever find out the true nature of this shadowy organisation, and fewer still live to tell the tale.

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$54.99
Jump into the future with the new edition of the Infinity rulebook! An impeccable look: a new cover, 232 full color pages with plenty of illustrations and pictures, background information, troop descriptions, complete army lists, complete rules, weapon charts, templates and markers.
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$30.00

This GM Screen for the Fallout: Wasteland Warfare RPG Expansion gives overseers an indispensable gaming aid, ready to answer all of your player’s questions with quick reference tables and weapon guides. Also included are a double-sided map of the commonwealth and brand-new vision of down-town Boston with details of key areas and places of interest.

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$20.00
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Glitching News
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$29.99
Shoot, ram, skid, and loot your way through the ruins of civilisation with Gaslands: Refuelled, the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all-new material including expanded and enhanced perks, sponsors, vehicle types, and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customise their fleet of vehicles in this harsh post-apocalyptic future. With a host of options for scenarios, environmental effects, and campaigns, players can create their own anarchic futures.
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$20.00
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Foolproofed
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$100.00
The Plague is a highly virulent form of alien bio weapon. Once the Plague starts to spread on a colony or planet, the only way to stop it is via blockades, Deadzones and planetary isolation. This set is a great way to start your Plague army, or expand an existing force to challenge your opponents and spread the terror of the Plague!
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$100.00
A mix of species from the same sector of space, the Marauders are a motley crew of hardened fighters that, when organised well, are more than a match for most opponents, both in terms of muscle and also tactical know-how. This set is a great way to start your Marauder army, or expand an existing force to challenge your opponents and take your rightful place in the galaxy!
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$20.00
Although they’re not capable of true flight, the speed and maneuverability afforded by their jump packs make the Skyscrapers valued assault troops for Marauder generals. Few forces are prepared for the sudden impact and close range fire of a jet propelled commando.
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$35.00
Despite the events of the Mandrake Rebellion and the Marauders’ piratical behaviour there are still some corporations within the GCPS who will sell to them money is the universal language, after all. This includes manufacturers of various off brand Mule transports. These rugged vehicles are operated and maintained by goblin mechanics, outfitted with the commandos’ favoured weapons.
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$25.00
Commandos are the frontline troops of most Orc armies and are as versatile as they are fearless. Most will have been trained by the veterans of the rebellion against the GCPS or their descendants. Their weapons and armour might not meet the same specifications as a modern GCPS Marie’s gear, but their readiness to fight and will to win are unmatched.
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$25.00
The scrawny goblins that accompany Marauder fighting parties aren’t suited to close quarters combat. If possible, goblins prefer to fight at range, putting their efforts into crewing procured artillery pieces. Whether bought, stolen, or scavenged, these temperamental weapons are still very effective on the battlefield.
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$100.00
The GCPS is the vast, sprawling human expansion into the galaxy. Run by powerful Corporations and their private armies, the GCPS is relentless in its consumption of the galaxy’s assets, all in the name of profit. This set is a great way to start your GCPS army, or expand an existing force to challenge your opponents and capture their resources to bolster your bottom line!
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$100.00
The Forge Fathers are an ancient civilisation that has been a galactic power for millennia. Technically superior to almost all they encounter, these hardy folk are as tough and stubborn in battle as they are across the negotiating table. This set is a great way to start your Forge Father army, or expand an existing force to challenge your opponents and expand the might Star Realm.
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$100.00
The Enforcers are the hard hitting elite soldiers of the Council of Seven, the ruling body of the GCPS. This set is a great way to start your Enforcer army, or expand an existing force to challenge your opponents and enforce the will of the Council!
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$45.00
This combo pack combines both the Firefight Rule and Force Lists book with a sheet of tokens for use in the game. Perfect for players with existing Warpath Universe models looking to jump into Firefight
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$100.00
The enigmatic Asterians carved out their huge Empire long before humans had even thought it was possible to leave old Earth. The Asterians greatest fear is the human interest in the Silent Lands and the horrors that will unleash. This set is a great way to start your Asterian army, or expand an existing force to challenge your opponents and put the young, upstart expansionists in their place!
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$130.00
This fantastic starter set boasts over 70 highly detailed Mantic miniatures, rule and force lists books, a quick start guide, dice and tokens. This box is a great way of introducing players to the Warpath Universe and the immersive, tactical and action packed tabletop game of Firefight.
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$20.00
False Flag
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$39.99
T-45 power armor is one of the most common and hard-wearing of the power armor variants in the post apocalypse.
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$39.99
Frank Horrigan it the ultimate foot soldier for the Enclave–though ‘walking tank’ might be a better description. Starting as an unstable soldier deployed in the ruins of California, he quickly became known as a brutal instrument of murderous efficiency.
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$19.34
The Creature Controller card expansion set brings Conditioning and commands to creatures and allows players to field forces of combined creatures in games of Fallout: Wasteland Warfare.
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$56.00
Expand your collection with these high quality multi-part 32mm scale resin miniatures of Mama Murphy, Preston Garvey, Ronnie Shaw, Sturges, 2 male and 2 female settlers.
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$23.00
Tabitha and Raul are denizens of Black mountain in the Mojave wasteland. Under Tabitha’s guidance a group of Super Mutant Nightkin have set up shop, ready to create her state of ‘Utobitha’. Her radio broadcasts and night time raids have become the scourge of the area surrounding the encampment. One victim of the raids is Raul, a ghoul mechanic always kept one day away from execution by the Nightkin. His services are his salvation however, and as long as he keeps fixing things, the Super Mutants will continue to have a use for him.
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$23.00
Creations of the Master, Nightkin are elite Super Mutants. Their purple hue is due to increase experimentation on them, though their name stems from near-constant use and almost addiction to Stealth Boys. This makes them some of the most dangerous variants of Super Mutants, as while they are not quite as strong as standard Super Mutants they are stealthier and have more reasoned approaches to combat – almost verging on tactics.
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$23.00
Marcus has been many things: A member of the Master’s army, a sheriff in Broken Hills, and now the leader of Jacobstown, a place for Super Mutants and Nightkin to live, albeit somewhat dysfunctionally. He is a veteran of several conflicts and incidents, and while he tries to keep the peace he can hold his own if called to fight. One of this number includes Lily, a Nightkin with multiple personality disorder. She is one-part caring grandmother, one-part a ravening combat monster named ‘Leo’; only time will tell which personality will win out.
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$31.00
The PDQ-88b securitron is the law on the New Vegas Strip. Mr. House’s faithful beat cops, they ensure no one breaks the rules or brings the wasteland into the confines of the ‘peaceful’ city. They are the sole agents of legality and order on the strip, but what is and isn’t legal is decided by Mr. House alone.
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$26.00
The NCR has created strong military procedure and structure to aid its efforts on the front line. While the commanders themselves come with different attitudes and levels of experience, they all fight for the good of the NCR. Chief Hanlon is the leader of the Rangers, his explosive tactics being instrumental in the events of the first battle for hoover dam. General Oliver is in charge of the NCR’s Mojave forces. While no lover of Chrief Hanlon or the rangers, he is a staunch support of the NCR’s president and a believer in military might, even if his application of such is not as expert as he believes. Lt. Gorobets is the leader of the 1st Recon Alpha team. A tough and expert leader, he cares greatly for the troopers under his command and is not above looking for help from outside sources if it can help them.
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$41.00
Rangers are the elite troops of the NCR. Mixing snipers with line troopers and veterans, they are one of the most effective tools in the NCR arsenal, capable fighters able to hold their own. They also provide scouts and recon for some of the more dangerous missions that the fighting force undertakes, venturing deep behind enemy lines.
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$54.38
The New Californian Republic rose from the ashes of the great war to rebuild and rejuvenate swathes of what as the western united states. Starting from a small trading town, it expanded and grew, and now covers tracts of land all the way up to New Vegas and the Hoover Dam. Their aims are to build and protect, but not all believe in this new system or it’s protectors.
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$110.00
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Fallout: Wasteland Warfare - Mirelurk Queen
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$31.42
Fallout: Wasteland Warfare - Mirelurk Hunters
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$29.00
Fallout: Wasteland Warfare - Mirelurk Hatchlings + Eggs
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$21.00
Remnants of the world before the Great War, many of the military installations and checkpoints are ringed by formations of Military Barricades. Providing a solid wall of metal between you and any enemy fire, these defensive structures are perfect for sheltering behind to catch a breath and reload, ready for action. This boxed set contains six resin Military Barricades to allow players to add detail to their Fallout: Wasteland Warfare tables.
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$49.00
Fog crawlers are aptly named. They inhabit coastal regions and islands, predominantly with low cloud and fog banks that they use to hunt. Their crawling, shambling gait when not enraged lets them move through the surf or into woods with ease, but swiftly accelerate to pounce on prey and enemies.
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$32.63
Join the cause or fight your corner with new allies and fearsome enemies. The Enclave themselves bring multiple power armor variants and heavy weapons to the wasteland, ready to reclaim it for their president.
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$26.00
Fallout: Wasteland Warfare - Ed-E, Rex & Veronica
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$51.96
The Legions has fought and won many battles. Its most successful soldiers thrive in the cauldron of battle, tempered by the fires of warfare and conquest. Led by the inspiring Vexillarius, the Legion’s Veterans are some of the toughest fighters in the entire Mojave wasteland. Scouting elements and hound masters with vicious mastiffs discover and pin down the enemy, ready for Praetorian guard to move in for the kill up close.
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$26.00
Battle breeds success, honor, and victory – at least for those with skill enough to grasp it. The Legion’s Military command is made up of those whom Caesar himself deems worthy. Vulpes Inculta rose through the ranks with unorthodox tactics and a flare for covert and espionage work. He was instrumental in the victory and terror attacks in Nipton. In stark contrast, Lucius is as upright and staunch as a Legion member can be. He is the leader of the praetorian guard, charged with the defence of Caesar and command of his personal bodyguard. Legate Lanius combines the best of all as the Legion’s military commander. His moniker of ‘The Terror of the East’ is well earned, and as competent a commander as he is a fearsome fighter up close. With him in the fray, Legion victories are never far behind.
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"Dictatorship or unity are a matter of point of view." While many of the actions and edicts of Caesar are tyrannical and brutal, they forge great warriors and hardiness out of the men and women who embrace them, from the Grand Canyon to the Colorado river. With New Vegas in sight and the Mojave wasteland ripe to be conquered, Caesar’s Legion marches forth to glory.
Out of stock

$61.00
This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases.
Out of stock