Xanathar’s Guide to Everything introduces complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including cavalier, the inquisitive, the horizon walker, and many more.
This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.
The D&D Essentials Kit is the ideal second purchase for new players that have bought the Starter Set. With the Essentials Kit, new players will learn to create characters of levels 1–6 and experience the thrill of being the Dungeon Masters.
Map Set (20x30) (2) - D&D Icewind Dale: Rime of the Frostmaiden
Immerse your players in Dungeons & Dragons' epic Elemental Evil storyline with a memorable super-adventure.
Caverns of Ice Encounter: Map (30" x 20")
The Player’s Handbook is the essential reference for every D&D roleplayer. This 320-page volume contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
Dare players to descend into the Underdark and stop the madness!
To complement the Dungeons and Dragonstm Dungeons of the Mad Mage book, Gale Force Nine are releasing a new set of Collector's Series miniatures.
The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. This 352-page book is an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.
Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic “U” series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle of the Abbey, The Final Enemy, Tammeraut’s Fate, The Styes.
This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?
D&D has partnered with Adult Swim to bring this boxed set blending the world of Dungeons & Dragons with the mad narcissistic genius of Rick Sanchez's power-gaming sensibilities, and it includes everything a Dungeon Master needs to channel their inner mad scientist and run a rickrolling adventure for up to 5 players, levels 1 to 3.
D&D: Collector's Series - Drizzt & The Companions Of The Hall
The Tyranny of Dragons storyline continues in this second 96-page adventure, designed and developed by renowned publisher Kobold Press. Inside these pages lurks everything a Dungeon Master needs to craft a thrilling odyssey of good versus evil.
This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Ideal for a group of 4 - 6.
This 96-page adventure, designed and developed by renowned publisher Kobold Press, is the first of two adventures that follow the Tyranny of Dragons storyline. Everything a Dungeon Master needs to create an exciting experience is included.
This deck of spell cards are an invaluable resource for any magic-user. Consult the entire deck when selecting new spells to learn, and after a long rest you can set aside those spells you want to prepare for the day. Each deck is made from thick laminated card so they will stand the test of time.
The Sword Coast Adventurer's Guide provides expanded backgrounds, class builds, races, story, and setting information critical to any Dungeon Master or player participating in a game that takes place anywhere along the Sword Coast of Faerûn.
An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience.
The Dungeon Master’s Guide provides inspiration to create worlds of adventure for players to explore and enjoy. This 320-page volume contains world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore.
D&D: Spelljammer: Adventures in Space (Alternative Cover)
Frost Giant Ravager - D&D Icewind Dale: Rime of the Frostmaiden
PULL OFF THE HEISTS OF A LIFETIME
Play Dungeons & Dragons in the Magic: The Gathering world of Theros—a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.
Snowy Owlbear - D&D Icewind Dale: Rime of the Frostmaiden
Dragonlance: Shadow of the Dragon Queen - Alternate Art Cover
Brave the frozen North of Faerun in this Dungeons & Dragons adventure for characters level 1-12. Explore the frontier of Icewind Dale! Maps and guides will aid you on your journey through a land of isolation, paranoia, and deadly cold. Venture into the Ten Towns and other beloved D&D locations made famous by Drizzt Do’Urden and the Companions of the Hall. Encounter the hazards of a frozen wilderness. This book provides DMs with rules for running D&D adventures in icy tundras and wintery climes. Discover long-lost treasures, magic items, and long-forgotten spells in the icy depths of a truly unforgettable Dungeons & Dragons adventure.
D&D: Tasha's Cauldron of Everything (Alternative Cover)
Dragonlance: Shadow of the Dragon Queen - Deluxe Edition