Table Top Miniatures Games

$29.00
This book introduces rules for linking your games into Campaigns. It has rules ranging from simple experience gain for your troops and commanders to full blown map campaigns with development, evolution, and strategic movement as well as suggestions on how to run a narrative campaign. It also delves, for the first time, into the lore of the W’adrhŭn, the Old Dominion, the City States, and the Weavers, allowing the players a first glimpse into these secretive and hitherto unknown or forgotten factions!
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$28.00

The most basic infantry building block was the infantry regiment (referred to as a “battalion” in Hardee’s drill manual, which was used by both sides). In both North and South the infantry regiments were organised on similar lines.

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$26.00
The NCR has created strong military procedure and structure to aid its efforts on the front line. While the commanders themselves come with different attitudes and levels of experience, they all fight for the good of the NCR. Chief Hanlon is the leader of the Rangers, his explosive tactics being instrumental in the events of the first battle for hoover dam. General Oliver is in charge of the NCR’s Mojave forces. While no lover of Chrief Hanlon or the rangers, he is a staunch support of the NCR’s president and a believer in military might, even if his application of such is not as expert as he believes. Lt. Gorobets is the leader of the 1st Recon Alpha team. A tough and expert leader, he cares greatly for the troopers under his command and is not above looking for help from outside sources if it can help them.
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$26.00
Battle breeds success, honor, and victory – at least for those with skill enough to grasp it. The Legion’s Military command is made up of those whom Caesar himself deems worthy. Vulpes Inculta rose through the ranks with unorthodox tactics and a flare for covert and espionage work. He was instrumental in the victory and terror attacks in Nipton. In stark contrast, Lucius is as upright and staunch as a Legion member can be. He is the leader of the praetorian guard, charged with the defence of Caesar and command of his personal bodyguard. Legate Lanius combines the best of all as the Legion’s military commander. His moniker of ‘The Terror of the East’ is well earned, and as competent a commander as he is a fearsome fighter up close. With him in the fray, Legion victories are never far behind.
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$26.00
Fallout: Wasteland Warfare - Ed-E, Rex & Veronica
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$25.00

The most basic infantry building block was the infantry regiment (referred to as a “battalion” in Hardee’s drill manual, which was used by both sides). In both North and South the infantry regiments were organised on similar lines.

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$25.00
Commandos are the frontline troops of most Orc armies and are as versatile as they are fearless. Most will have been trained by the veterans of the rebellion against the GCPS or their descendants. Their weapons and armour might not meet the same specifications as a modern GCPS Marie’s gear, but their readiness to fight and will to win are unmatched.
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$25.00
The scrawny goblins that accompany Marauder fighting parties aren’t suited to close quarters combat. If possible, goblins prefer to fight at range, putting their efforts into crewing procured artillery pieces. Whether bought, stolen, or scavenged, these temperamental weapons are still very effective on the battlefield.
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$24.99
The Clan Heavy Striker Star includes the Gargoyle, Hellbringer, Mad Dog, Ice Ferret, and Viper -no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards.
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$24.99
The Clan Command Star includes the Dire Wolf, Summonder, Stormcrow, Mist Lynx, and Shadow Cat -no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards.
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$24.99
BattleTech: Inner Sphere Direct Fire Lance
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$24.99
BattleTech: Inner Sphere Striker Lance
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$24.99
This expansion box serves up intermdiate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more advanced 'Mech on 'Mech action.
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$24.99
BattleTech: Clan Elemental Star
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$24.99
BattleTech: Inner Sphere Heavy Battle Lance
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$24.99
BattleTech: Inner Sphere Heavy Lance
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$24.99
BattleTech: Inner Sphere Fire Lance
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$24.99
Created using the same brilliant aesthetics of the new box sets and Grasslands and Battle of Tukayyid mapsets, these maps include a variety of terrain elements that deliver interesting battlefields for players of every skill level.
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$24.99
810038457352, 810038457352, US:::3.99 USD, 810038457352

BattleTech is the world's greatest armored combat game, filled with epic stories and gaming experiences to satiate any player.

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$24.99

Battletech: Inner Sphere Support Lance

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$24.17

Are you tired of the same old companions, with a ‘normal’ numbers of limbs? Are you fed up of trying to put the blood back into your leaking buddies? Do you wish your travelling friends were sturdier, and stopped talking about ‘freeing their family from Super Mutants’ or ‘stopping injustice’?

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$24.00

This pack is designed to lend your Epic Battles: American Civil War campaigns with a little extra tabletop authenticity. Included are two houses typical of the period as well as a Dutch Style Barn, largely located in the American Midwest – less than 600 examples are estimated to still be standing today.

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$24.00
Exemplars of the Ardent creed, the Kerawegh have gone farther and deeper than any living Dweghom in the Dheukorro: they have reached the very gates of War’s Primordial prison. Refusing the dark call of that promethean threshold, the Kerawegh find in their devotion to kin and creed the strength to turn back to the surface. Acclaimed by their fellow Ardent, the respect they command among their fellows naturally pushes them into positions of leadership in their anarchic creed.
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$24.00
When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces.
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