The Sword Coast Adventurer's Guide provides expanded backgrounds, class builds, races, story, and setting information critical to any Dungeon Master or player participating in a game that takes place anywhere along the Sword Coast of Faerûn.
Xanathar’s Guide to Everything introduces complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including cavalier, the inquisitive, the horizon walker, and many more.
Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore.
This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?
Play Dungeons & Dragons in the Magic: The Gathering world of Theros—a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.
D&D: Tasha's Cauldron of Everything
Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges.
D&D: Tasha's Cauldron of Everything (Alternative Cover)
D&D: Spelljammer: Adventures in Space (Alternative Cover)
D&D: Spelljammer - Adventures in Space