This page contains guidelines for selling used items to Fantasy Games.
For the most part, we will usually buy the things listed as wanted for the value offered, however we reserve the right to refuse to purchase items without explanation.
Buylists are posted here as a convenience, and we will do our best to keep them as up-to-date as possible. However we reserve the right to refuse items that are no longer needed or offer a different value, pending an update to the online list.
Trade/Credit vs. Cash: Trade/Credit value is good for anything in the store. You must spend the trade credit the same day. For very large trade-ins, over $500, it may be possible to spend the credit over time, but usually we require a same day transaction. We do buy items for cash, but usually at a lesser value than trade.
ID required — We require a valid picture ID from anyone who sells/trades items to the store, and may request to record information from that ID as part our transaction.
New: Magic buyer will look through your binder and other cards.
Don’t feel like digging through a multipage buylist? Bring your binder down to the shop during our onsite buyer hours and our Magic buyer will look through anything you have and make an offer. Collections, a couple cards, Power 9 cards, doesn’t matter. We will look at any and all cards during these advertised Magic buyer hours.
Thursdays: 6pm- 11pm
Fridays: 6:00pm – 11pm
Saturdays: Noon- 5:30pm
Sundays: 6:00pm – 9:30pm
Anytime Mark is in the store and not otherwise detained.
Outside these Magic buyer hours, our regular tradelist procedure remains in affect and is always available to sell your cards for cash or Store Credit.
We generally take any RPG books for the following values:
Hard cover books – $3/trade or $2/cash
Soft cover books – $1.50/trade or $1.00/cash
Modules $.75/trade or $.50 cash
Please note we may not buy some d20 stuff.